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Reorder GameApi.GetCurrentHeroine code to work with some edge cases (#58
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IDontHaveIdea committed May 7, 2022
1 parent c8ea73a commit 1dc6731
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Showing 2 changed files with 12 additions and 12 deletions.
12 changes: 6 additions & 6 deletions src/KKAPI/MainGame/GameApi.cs
Original file line number Diff line number Diff line change
Expand Up @@ -526,19 +526,19 @@ public static TalkScene GetTalkScene()
/// </summary>
public static SaveData.Heroine GetCurrentHeroine()
{
var hFlag = GameObject.FindObjectOfType<HFlag>();
if (hFlag != null)
return hFlag.GetLeadingHeroine();

var advScene = GetADVScene();
if (advScene != null)
{
if (advScene.Scenario != null && advScene.Scenario.currentHeroine != null)
return advScene.Scenario.currentHeroine;
if (advScene.nowScene is TalkScene s && s.targetHeroine != null)
return s.targetHeroine;
if (advScene.Scenario != null && advScene.Scenario.currentHeroine != null)
return advScene.Scenario.currentHeroine;
}

var hFlag = GameObject.FindObjectOfType<HFlag>();
if (hFlag != null)
return hFlag.GetLeadingHeroine();

var talkScene = GetTalkScene();
if (talkScene != null)
{
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12 changes: 6 additions & 6 deletions src/KKSAPI/MainGame/GameApi.cs
Original file line number Diff line number Diff line change
Expand Up @@ -513,19 +513,19 @@ public static TalkScene GetTalkScene()
/// </summary>
public static SaveData.Heroine GetCurrentHeroine()
{
var hFlag = GameObject.FindObjectOfType<HFlag>();
if (hFlag != null)
return hFlag.GetLeadingHeroine();

var advScene = GetADVScene();
if (advScene != null)
{
if (advScene.Scenario != null && advScene.Scenario.currentHeroine != null)
return advScene.Scenario.currentHeroine;
if (advScene.nowScene is TalkScene s && s.targetHeroine != null)
return s.targetHeroine;
if (advScene.Scenario != null && advScene.Scenario.currentHeroine != null)
return advScene.Scenario.currentHeroine;
}

var hFlag = GameObject.FindObjectOfType<HFlag>();
if (hFlag != null)
return hFlag.GetLeadingHeroine();

var talkScene = GetTalkScene();
if (talkScene != null)
{
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