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KKManager v0.9.1

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@ManlyMarco ManlyMarco released this 21 Jan 17:41
· 418 commits to master since this release

This update brings end to the major rewrite of the automatic update system. It's now mostly finished and ready for general use. It will be used in HF Patch for Koikatu / Koikatsu Party and most likely in HF Patches for other games as well.

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Changelog

General

  • The update menu button now turns gray if there are no updates
  • Save layout state of card lists
  • All files now have the correct versions and other meta information
  • Move from DotNetZip to SharpCompress - adds support for 7z and other archive types in multiple places
  • Updated all external dependencies; removed unnecessary dependencies

Update system

  • Can now update game files with latest free patches and DLC (included two sources with these patches)
  • Update system rewrite/upgrade continuation - comparing content of unity3d files; conditions and update relationships; all sources have equal features; more...
  • Files are downloaded to temp directory and then applied in order to avoid corrupted files if download fails
  • Added dialog asking to close apps that use game files if needed in updater and when trying to fix permissions (need to run KK Manager as administrator for this to work)
  • Added ability to log in to mega.nz account to avoid download limit
  • Offer to fix permissions if necessary when update is running instead of completely crashing
  • Look for Updates.xml, Updates1.xml and Updates2.xml in update sources
  • Added option for silently update by GUID to standalone updater
  • Fixed standalone updater missing window icon