UI Tools A small project showcasing UI items such as panel, progress bar and mask. Having interface for rendering items via submitting through a container widget in OpenGl and Direct3D.
Note: This project is mainly for demontstration. To use this you will need the whole 3D engine which I kept private following certain restrictions from other contributors.
You are more than welcome to read the full demonstration and guide here on my website: https://rohanpatel1899.wixsite.com/portfolio/systemswriteup
Please write to me here for any feedback or help: rohanpatel1899@gmail.com
====================================================================================================== Folder structure
root/Content: having game content files such as shaders, LUA files for geometry and effects.
root/Engine/UserInterface: contains main project files for UI Tools.
root/Tools/UIAssetBuilder: Contains asset builder files for reading LUA files and writing them to binary.