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UI Tools A small project showcasing UI items such as panel, progress bar and mask. Having interface for rendering items via submitting through a container widget in OpenGl and Direct3D.

Note: This project is mainly for demontstration. To use this you will need the whole 3D engine which I kept private following certain restrictions from other contributors.

You are more than welcome to read the full demonstration and guide here on my website: https://rohanpatel1899.wixsite.com/portfolio/systemswriteup

Please write to me here for any feedback or help: rohanpatel1899@gmail.com

====================================================================================================== Folder structure

root/Content: having game content files such as shaders, LUA files for geometry and effects.

root/Engine/UserInterface: contains main project files for UI Tools.

root/Tools/UIAssetBuilder: Contains asset builder files for reading LUA files and writing them to binary.

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UI Tools such as panel, progress bar, mask etc.

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