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Make object LoS blockers terrain blockers instead of hard walls #17

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Imagix opened this issue Sep 26, 2021 · 2 comments
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Make object LoS blockers terrain blockers instead of hard walls #17

Imagix opened this issue Sep 26, 2021 · 2 comments
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enhancement New feature or request

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@Imagix
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Imagix commented Sep 26, 2021

From the FGU forums: https://www.fantasygrounds.com/forums/showthread.php?68774-A-new-Dungeondraft-to-Fantasy-Grounds-Unity-conversion-tool&p=621360#post621360

I don't know if you can differentiate types of vision blocks, but if you enable vision blocking for an object within Dungeondraft, the resulting object gets a hard wall where a terrain wall would be more suitable because the players can't see the object within the wall otherwise.

@Imagix Imagix added the enhancement New feature or request label Sep 26, 2021
@Imagix Imagix self-assigned this Sep 26, 2021
@Imagix
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Imagix commented Oct 12, 2021

Added some beta code to be able to write object LoS blockers as terrain so that one can see the object, but not through the object.

@chalard87
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Nice ad, i think it is better to let walls has default instead of terrain but it could save a lot of time to have that option. Thanks.

@Imagix Imagix closed this as completed in 3ac35ca Dec 25, 2021
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