leVRn is an open source VR solution aimed at transforming education in Nigeria.
It is a compilation of VR modules tailored after different topics in the Nigerian Secondary School Curriculum. These modules are then used by various secondary schools to enhance the learning experience of their students. It is currently a member of the UNICEF Innovation Fund cohort and more details on that can be found here
- Unity 2019.1.0f2
To get a copy of this project working properly on your local machine, follow these simple steps:
- Download the project folder.
- Open the project with Unity 2019.1.0f2.
To keep the git repository small in size, a lot of the large assets used are not included in the repo but are hosted somewhere else as a .unitypackage.
- Download the .unitypackage here leVRn-beta UnityPackage
- Import the leVRn-beta unitypackage into the project.
- Ensure the platform is set to Android in Build Settings
- Build the .apk, load it into an Oculus Go and test the experience to ensure everything works fine.
Please read CONTRIBUTING.md for details on how best to contribute to this project.
- Tade Ajiboye - Github
This project is licensed under the GNU General Public License v3.0 - see the LICENSE.md file for detailsa