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Modded Save Fixer

Fixes invalid abilities stored in the save file.
An auxiliary file is created to store the names of modded abilites. This file is used to resolve the inconsitencies between ability ids when installing or removing mods.
More save-fixing features, such as cards/consumables and mid-run mod-changing error fixing will be added in the future.

Changelog

1.1.0

  • Invalid (death) cards and existing totems are now supported for removal

1.0.4

  • Ability None is now also cleared.

1.0.3

  • Small fix (again)

1.0.2

  • Small fix

1.0.1

  • Fixed node-skipping bug.

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