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CONTRIBUTING.md

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Contributing to Inochi2D

Thank you for your interest in contributing to the Inochi2D project!

Before getting in contact, please familiarize yourself with our code of conduct.

Contents

Ask for help

There are a number of ways to request support:

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Report a bug

There are a number of ways to report a bug:

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Suggest a new feature

There are a number of ways to request a new feature:

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Build and test the code

You can find full instructions for this specific release in the README.md file provided with this source code.

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Contribute code changes

Raise a pull request on our Github project and follow the template.

NOTE

Inochi2D does not support compilation with the OpenD language, make sure any PRs for the Inochi2D library compiles with the official D language compilers (LDC2, DMD, GDC).

Which can be downloaded from the official website.

Notes

  • We do not accept contributions from people who work for/at Live2D inc. and affiliates.
  • We will not accept pull requests that aim to support other 2d puppet formats within Inochi2D.
  • Please do not submit code that is stolen from propriatary software.

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Contribute documentation

To change the code-level documentation, raise a pull request on our Github project and follow the template.

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Contribute test material

We'll be happy if any artists for vtuber models donate any old model textures for testing, doing so can be done via DMing Luna on Twitter.
Note you still retain all rights to your art/models and they will only be used for internal testing, if you at one point want to revoke your art as test material just tell Luna and she'll delete the textures.

Join the community

We recommend you familiarize yourself with our code of conduct.

Once you have done so, you are welcome to join us on Luna's Discord Server. That communication channel is where our internal discussions happen and project decisions are made.

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Donate funds

If you would like to help Luna cover the costs of running the Inochi2D project, you can do so here: https://www.patreon.com/clipsey

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