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After a player deploys a radar dome or communications center, the minimap radar shows the terrain rendered as black.
This seems to be similar to OpenRA/d2#167, adding the PlayerRadarTerrain trait to the Player actor in mods/ca/rules/player.yaml fixes this and the radar renders the minimap correctly.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: