PERF: Add SpatialObject IsInsideInWorldSpace(const PointType &) overload #4440
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A performance improvement of more than 35% was observed, from more than 0.62 sec. to less than 0.38 sec. when calling IsInsideInWorldSpace(point) 2^25 times, using VS2022 Release.
Of course, this may yield a performance improvement for all classes that call
IsInsideInWorldSpace(point)
, including: