Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Removed item I.08 as the hanging skeleton player can pickup and carry around was just confusing. Added _hasletter_ var set when player speaks with first contact. This fixes the double-click necessary to trigger this contact as _vampclicked_ eats the first click and toting doesn't pick it up until second click. Can now service condition with `when _hasletter_ and _vampclicked_` instead. Moved _vampclearclick_ task to after player speaks with contact in tavern. This still corrects the latent click firing when player kills slayer, but doesn't block the click when first trying to speak with contact. Playing through quest multiple times to ensure everything fires in right order without deadlock and both rewards given.
- Loading branch information