Serialize PlayerTeleportedInsideDungeon #2464
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Serialize PlayerTeleportedInsideDungeon so that dungeon doors can be opened from inside, even if player has saved/reloaded the game.
Problem of doors not always opening from inside after teleport mentioned by Aina the Khajiit on Discord:
https://discord.com/channels/559842137374457876/599345625569689620/1042632093072625845
Strictly speaking she couldn't tell if it stops working for her because of save/reload cycle.
PlayerTeleportedInsideDungeon flag and discussion about this very PR:
see commit e81b2d7