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[Suggestion] Better gif management #62

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GrangerTheDog opened this issue Dec 20, 2017 · 1 comment
Closed

[Suggestion] Better gif management #62

GrangerTheDog opened this issue Dec 20, 2017 · 1 comment

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@GrangerTheDog
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GrangerTheDog commented Dec 20, 2017

I have a suggestion for animated frames
/afstart, /afpause, /afstop and /afreplace

This will allow for a more percise control over each map. So it would be easier to make something like a countdown from a gif, synced with an audioserver. Also would be handy for performance [Stopping/pausing some not that much seen maps]

/afstart - starts it, from where the frame is
/afpause - pauses it at the current frame
/afstop - stop playing the gif, and goes to the first frame
/afreplace - alows replacing the gif, if gif is paused or stopped, the changed gif wont show until it has been started

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This has also been sent as a pm, to bring it to your attention. But also want to see some other users input
-melerpe

@GrangerTheDog GrangerTheDog changed the title [Suggestion] [Suggestion] Better gif management Dec 20, 2017
@InventivetalentDev
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Added /afstart, /afpause and /afstop in 4.6.0-SNAPSHOT.
I'll have to see if there's a way to add /afreplace, since the plugin doesn't really support quick replacement of the images.

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