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Unity custom character controller
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
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