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Boids simulation in C++

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Description

Flock simulation using boids algorithm. Coded in C++ and using SFML library for graphics. To optimize the algorithm I used quadtrees.

Here's how it looks:

Installation

Example installation command using Unix Makefiles generator

git clone https://github.com/Isembart/Boids-Simulation-SFML.git
cd Boids-Simulation-SFML
cmake -G "Unix Makefiles" ..
make

Contributing

I'm very open for contributions. If you want to help feel free to contact me. I'm looking forward to work with you :D