A brute force implementation in C++
Conway's Game of Life is a zero-player game defined by a state of cells either dead or alive. The evolution of the state is governed by fixed rules. More information here.
A generation of the Game of Life:
Download the GameOfLifeLinux.cpp or GameOfLifeWin.cpp file from the repository as per your operating system, compile and run! I compiled and tested using g++ -std=c++17
on Ubuntu and MinGW on Windows.
Note: In case of the error "'std::this_thread' has not been declared" on Windows machines, use MinGW with POSIX Threads.
In memory of John Conway.