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BUILD 1.6.397 BETA
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ItsMennyo committed Nov 28, 2017
1 parent 718bd56 commit 530b812
Showing 1 changed file with 54 additions and 51 deletions.
105 changes: 54 additions & 51 deletions AAC/LATEST PUBLIC BUILD.yml
Expand Up @@ -6,9 +6,9 @@
# | AntiCheat Name: AAC (Advanced Anti Cheat) | #
# | AntiCheat Developer: konsolas.58100 | #
# | AntiCheat Link: https://goo.gl/YgNG9b | #
# | Config Version: 3.3.5 | #
# | Config Version: 3.3.5-b1 | #
# | Config Configurator: ItsMennyo | #
# | Config Build: BUILD 1.6.202 STABLE | #
# | Config Build: BUILD 1.6.397 BETA | #
# | Overview Page: https://goo.gl/NJQDFA | #
# | Support Page: https://goo.gl/DAfLsX | #
# | Last Build: https://goo.gl/CFH892 | #
Expand All @@ -34,10 +34,10 @@ hitbox:
max_reach: 3.53
#How much should AAC compensate for the movement of the target?
#Default: 5.0
move_compensation: 8.0
move_compensation: 7.5
#Minimum number of violations before AAC starts cancelling hits?
#Default: 1
min_vl: 10
min_vl: 5
#Map of violation levels to commands?
thresholds:
10: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand Down Expand Up @@ -97,7 +97,7 @@ fastbow:
block_ticks: 100
#How much VL does a player need before AAC starts blocking shots?
#Default: 5
min_vl: 6
min_vl: 3
#Map of violation levels to commands?
thresholds:
6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand All @@ -113,10 +113,10 @@ fightspeed:
enabled: true
#How many times should a player be able to attack per second?
#Default: 15
max_hit: 16
max_hit: 14
#How many times should a player be allowed to swing per second?
#Default: 35
max_swing: 30
max_swing: 28
#Should fightspeed check for consistent click speed?
#Default: true
consistent_check: true
Expand Down Expand Up @@ -147,10 +147,10 @@ fly:
vl_multiplier: 1.0
#Minimum violation level for a player to be teleported down?
#Default: 28
min_vl: 30
min_vl: 15
#Ticks after velocity a player should be immune to the glide check?
#Default: 30
vel_ticks: 35
vel_ticks: 45
#Teleport the player down if detected?
#Default: true
teleport: true
Expand All @@ -159,7 +159,7 @@ fly:
abilities: false
#How many ticks should AAC wait before reducing a player's violation level?
#Default: 20
reduce_delay: 10
reduce_delay: 5
#Should AAC reset a player's pitch to 0 after a detection?
#Default: false
reset_pitch: false
Expand All @@ -181,7 +181,7 @@ speed:
threshold: 0.005
#Duration of time AAC should compensate for velocity?
#Default: 30
vel_ticks: 35
vel_ticks: 30
#Multiplier of violation size to be added to VL level?
#Default: 6.0
vl_multiplier: 1.0
Expand All @@ -190,13 +190,13 @@ speed:
max_sneak_toggles: 20
#How many times should a player be allowed to toggle use in a second?
#Default: 35
max_use_toggles: 30
max_use_toggles: 40
#How many violations before a player will start being teleported?
#Default: 36
min_vl: 30
min_vl: 15
#How many ticks should AAC wait before reducing a player's violation level?
#Default: 20
reduce_delay: 10
reduce_delay: 5
#Map of violation levels to commands?
thresholds:
30: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand Down Expand Up @@ -231,11 +231,11 @@ noswing:
enabled: true
#Map of violation levels to commands?
thresholds:
8: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
16: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} NoSwing"
20: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} NoSwing"
24: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} NoSwing"
32: "aackick {player} NoSwing"
6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
12: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} NoSwing"
15: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} NoSwing"
18: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} NoSwing"
24: "aackick {player} NoSwing"

#Regen directly stops players from healing too quickly.
regen:
Expand All @@ -247,7 +247,7 @@ regen:
cancel_regen: true
#What delay should AAC force between regeneration?
#Default: 3600
min_regen_delay: 3500
min_regen_delay: 3400
#What delay should AAC force if the player is fully satiated?
#Default: 450
min_satiated_delay: 400
Expand Down Expand Up @@ -275,7 +275,7 @@ killaura:
listen_delay: 7
#How far away must 2 players be to be checked?
#Default: 1.2
min_dist: 2.7
min_dist: 2.8
#How long should the check last?
#Default: 20
duration: 20
Expand All @@ -287,7 +287,7 @@ killaura:
max_diff: 0.13
#How far should the player be allowed to reach during the check?
#Default: 4.5
max_reach: 4.5
max_reach: 4.8
#Map of violation levels to commands?
thresholds:
20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand All @@ -303,7 +303,7 @@ heuristics:
enabled: true
#Heuristic confidence required for a violation?
#Default: 75
min_confidence: 82
min_confidence: 80
#List of patterns which should not incur a violation?
#Default: - "P/00"
exempt: {}
Expand Down Expand Up @@ -353,20 +353,25 @@ phase:
enabled: true
#Which items should we exclude?
exclude:
- "ANVIL"
- "CHEST"
- "AIR"
- "STATIONARY_WATER"
- "WATER"
- "ENDER_CHEST"
- "TRAPPED_CHEST"
- "STATIONARY_LAVA"
- "LAVA"
- "SOIL"
- "VINE"
- "PISTON_MOVING_PIECE"
- "WATER_LILY"
- "LADDER"
- "ANVIL"
- "CHEST"
- "AIR"
- "STATIONARY_WATER"
- "WATER"
- "ENDER_CHEST"
- "TRAPPED_CHEST"
- "STATIONARY_LAVA"
- "LAVA"
- "SOIL"
- "WATER_LILY"
- "VINE"
- "CARPET"
- "CROPS"
- "WHEAT"
- "POTATO"
- "CARROT"
- "PISTON_MOVING_PIECE"
- "LADDER"
#Map of violation levels to commands?
thresholds:
20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand Down Expand Up @@ -398,7 +403,7 @@ fastbreak:
enabled: true
#How many ticks should fastbreak count as lag?
#Default: 2
let_ticks: 3
let_ticks: 4
#Should AAC cancel an illegal block break?
#Default: true
cancel_break: true
Expand All @@ -407,7 +412,7 @@ fastbreak:
check_delay: true
#How many violations before AAC starts cancelling block breaks?
#Default: 1
cancel_vl: 6
cancel_vl: 3
#Map of violation levels to commands?
thresholds:
6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand All @@ -429,7 +434,7 @@ fastplace:
cancel_place: true
#How many violations before AAC starts cancelling block placements?
#Default: 2
cancel_vl: 6
cancel_vl: 3
#Map of violation levels to commands?
thresholds:
6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand All @@ -451,7 +456,8 @@ nuker:
vl_divisor: 41
#Map of violation levels to commands?
thresholds:
1: "aackick {player} Nuker"
1: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
2: "aackick {player} Nuker"

#Interact stops players interacting in impossible situations.
interact:
Expand All @@ -475,11 +481,11 @@ interact:
cancel_ghost_attack: true
#Violation before AAC starts cancelling interact when detecting ghosthand?
#Default: 5
cancel_vl_interact: 20
cancel_vl_interact: 10
#Default: 5
cancel_vl_place: 20
cancel_vl_place: 10
#Default: 0
cancel_vl_break: 10
cancel_vl_break: 5
#Map of violation levels to commands?
thresholds:
20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
Expand All @@ -501,7 +507,7 @@ velocity:
max_tp_dist: 2.0
#How many violations before AAC starts teleporting players who ignore velocity?
#Default: 5
min_vl: 5
min_vl: 3
#How much should AAC increase a player's violation level by on detection?
#Default: 2
vl_normal: 1
Expand Down Expand Up @@ -542,7 +548,7 @@ move:
balance_cap: 10
#At what tick interval should AAC reduce 1 VL from the player?
#Default: 25
decay: 10
decay: 5
#Teleport offset which AAC will accept from players?
#Default: 0.001
tp_accept_threshold: 0.001
Expand All @@ -563,9 +569,6 @@ ban_command: "aacban {player}"
#How long after a player is kicked should he be allowed to log in?
#Default: 120
kick_ticks: -1
#Should AAC kill combat loggers?
#Default: false
kill_loggers: false
#Should AAC log events to a file?
#Default: true
log_file: true
Expand All @@ -577,7 +580,7 @@ aackick_broadcast: false
usetps: true
#Enable verbose logging?
#Default: false
verbose: false
verbose: true
#Enable verbose logging to console?
#Default: false
log_console: false
log_console: true

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