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BUILD 1.2.086 BETA
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ItsMennyo committed Jan 11, 2018
1 parent 8db88bd commit a374d1b
Showing 1 changed file with 69 additions and 37 deletions.
106 changes: 69 additions & 37 deletions AACAdditionPro/LATEST PUBLIC BUILD.yml
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# | AntiCheat: AACAdditionPro (AACAP) | #
# | Developer: Photon.166336 | #
# | Spigot Page: https://goo.gl/GrX6dA | #
# | Plugin Version: 3.4.6 | #
# | Plugin Version: 3.5.0 | #
# | Configurator: ItsMennyo | #
# | Config Build: BUILD 1.1.205 BETA | #
# | Config Build: BUILD 1.2.086 BETA | #
# | Overview: https://goo.gl/NJQDFA | #
# | Support: https://goo.gl/DAfLsX | #
# | Latest Build: https://goo.gl/Gv626M | #
Expand Down Expand Up @@ -164,23 +164,7 @@ GravitationalModifier:
12: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} GravitationalModifier"
16: "aackick {player} GravitationalModifier"

#InventoryHit checks if a player modifies his inventory while hitting at the same time.
InventoryHit:
#Do you want to enable the InventoryHit check?
#Default: true
enabled: true
#Violation before AACAdditionPro starts to cancel the hits?
#Default: 3
cancel_vl: 4
#Map of violation levels to commands?
thresholds:
4: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
8: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} InventoryHit"
10: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} InventoryHit"
12: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} InventoryHit"
16: "aackick {player} InventoryHit"

# The InventoryChat check detects sending chat messages while being in an inventory.
#The InventoryChat check detects sending chat messages while being in an inventory.
InventoryChat:
#Do you want to enable the InventoryChat check?
#Default: false
Expand All @@ -196,11 +180,51 @@ InventoryChat:
6: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} InventoryChat"
8: "aackick {player} InventoryChat"

#The InventoryHeuristics check uses a neural network to detect cheats.
#The InventoryHeuristics provide a neural network framework to detect advanced inventory cheats.
InventoryHeuristics:
#Do you want to enable the InventoryHeuristics check?
#Default: true
enabled: true
#The minimum confidence of a single pattern must have to count as detection?
#Default: 65.0
detection_confidence: 68.0
#This will give you access to the framework including the creation of your own heuristics and training them.
#Default: false
enabled: false
unlock_full_framework: false
#Options that belong to this section will only work if you set "unlock_full_framework" to true.
framework:
#The epoch when training a neural net?
#Default: 15000
epoch: 15000
#The train parameter of all neural nets?
#Default: 0.6931
train_parameter: 0.6931
#The momentum parameter of all neural nets?
#Default: 0.4055
momentum_parameter: 0.4055
#Map of confidence levels to command.
thresholds:
75: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
80: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} InventoryHeuristics"
85: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} InventoryHeuristics"
90: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} InventoryHeuristics"
95: "aackick {player} InventoryHeuristics"

#InventoryHit checks if a player modifies his inventory while hitting at the same time.
InventoryHit:
#Do you want to enable the InventoryHit check?
#Default: true
enabled: true
#Violation before AACAdditionPro starts to cancel the hits?
#Default: 3
cancel_vl: 2
#Map of violation levels to commands?
thresholds:
2: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?"
4: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} InventoryHit"
5: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} InventoryHit"
6: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} InventoryHit"
8: "aackick {player} InventoryHit"

#The InventoryMove check detects inventory clicks while moving.
InventoryMove:
Expand Down Expand Up @@ -244,6 +268,9 @@ KillauraEntity:
on_command: false
#The general behaviour of the entity, mostly important for certain gamemodes.
behaviour:
#This determines whether the player will see the player in the tablist.
#Default: True
visible_in_tablist: true
#Should the entity join a team?
team:
#Default: true
Expand All @@ -260,13 +287,13 @@ KillauraEntity:
position:
#How far should the entity at least be away from the player?
#Default: 3.4
entityOffset: 3.3
entityOffset: 3.5
#How much randomized offset should at most be added to entityOffset?
#Default: 0.2
offsetRandomizationRange: 0.3
offsetRandomizationRange: 0.4
#This prevents the entity from floating directly over/under a player, therefore preventing distraction and willingly caused false positives?
#Default: 1.55
minXZDifference: 1.6
minXZDifference: 1.5
#Here you can choose the equipment of your entity.
equipment:
#The armor the entities will spawn with?
Expand Down Expand Up @@ -381,8 +408,13 @@ Scaffold:
#Default: 6
buffer_size: 4
#The minimum delay between blockplaces that will be enforced by AACAdditionPro?
#Default: 300
scaffold_delay: 300
delays:
#This delay applies to any kind of straight building?
#Default: 259
normal: 259
#This delay applies to diagonal building?
#Default: 159
diagonal: 159
#After a detection which surpasses cancel_vl AACAdditionPro cancels all blockplaces in the given timeframe to prevent further scaffolding?
#Default: 1000
timeout: 1000
Expand Down Expand Up @@ -460,13 +492,13 @@ ClientControl:
disable:
#This renders the potion effect of the player on the display in form of a HUD?
#Default: false
potion_effect_hud: true
potion_effect_hud: false
#This displays a vignette with different colors depending on the potion effects you have?
#Default: false
potion_indicator_vignette: true
potion_indicator_vignette: false
#This displays the current armour of a player in a HUD?
#Default: false
armour_hud: true
armour_hud: false
#This renders the saturation of a player additional to the current food?
#Default: false
player_saturation: true
Expand Down Expand Up @@ -505,18 +537,18 @@ ClientControl:
LabyMod:
#Do you want to enable the LabyMod check?
#Default: false
enabled: false
enabled: true
#This mod provides a method to disable parts of it.
disable:
#This renders the saturation of a player additional to the current food?
#Default: false
player_saturation: true
player_saturation: false
#GUI?
#Default: false
gui: true
gui: false
#Provides custom nicknames for a person?
#Default: false
nick: true
nick: false
#Blockbuild?
#Default: false
blockbuild: true
Expand All @@ -528,7 +560,7 @@ ClientControl:
extras: true
#Purely cosmetic feature to switch back to the old animations of MC 1.7?
#Default: false
old_animations: true
old_animations: false
#This renders the potion effect of the player on the display in form of a HUD?
#Default: false
potion_effect_hud: true
Expand All @@ -555,7 +587,7 @@ ClientControl:
Schematica:
#Do you want to enable the Schematica check?
#Default: false
enabled: false
enabled: true
#This mod provides a method to disable parts of it.
disable:
#Automatically builds based on a schematic?
Expand All @@ -572,7 +604,7 @@ ClientControl:
Vape:
#Do you want to enable the Vape check?
#Default: false
enabled: false
enabled: true
#Map of violation levels to commands?
commands_on_detection:
- "aackick {player} Vape"
Expand All @@ -581,7 +613,7 @@ ClientControl:
WorldDownloader:
#Do you want to enable the WorldDownloader check?
#Default: false
enabled: false
enabled: true
#Map of violation levels to commands?
commands_on_detection:
- "aackick {player} WorldDownloader"
Expand Down

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