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BUILD 2.0.234 BETA
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ItsMennyo committed Mar 26, 2018
1 parent 3c10e46 commit c4c6419
Showing 1 changed file with 39 additions and 33 deletions.
72 changes: 39 additions & 33 deletions AAC/LATEST PUBLIC BUILD.yml
Expand Up @@ -6,9 +6,9 @@
# | AntiCheat: AAC (Advanced Anti Cheat) | #
# | Developer: konsolas.58100 | #
# | Spigot Page: https://goo.gl/YgNG9b | #
# | Plugin Version: 3.3.11-b1 | #
# | Plugin Version: 3.3.13 | #
# | Configurator: ItsMennyo | #
# | Config Build: BUILD 2.0.158 BETA | #
# | Config Build: BUILD 2.0.234 BETA | #
# | Overview: https://goo.gl/NJQDFA | #
# | Support: https://goo.gl/DAfLsX | #
# | Latest Build: https://goo.gl/CFH892 | #
Expand All @@ -23,7 +23,7 @@ hitbox:
#Do you want to enable the HitBox check?
enabled: true
#How much should the HitBoxes be expanded?
#Default: 0.6
#Default: 0.65
lenience: 0.57
#Should the illegal hits be canceled?
#Default: true
Expand All @@ -33,17 +33,19 @@ hitbox:
max_reach: 3.42
#How much should the movement of the target be compensated?
#Default: 6.0
move_compensation: 3.0
move_compensation: 2.5
#How many violations before canceling illegal hits?
#Default: 4
min_vl: 12
#How long before start reducing violations?
#Default: 60
reduce_delay: 100
reduce_delay: 80
#Map of violations levels to commands:
thresholds:
12: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
21: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Killaura /0/ aacadditionpro entitycheck {player} 300"
12:
- "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
- "aacadditionpro entitycheck {player} 1200"
21: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Killaura"
28: "conditionalcommands:cc {player} if (-ping->0&-ping-<250)&-tps->19.0 do aackick {player} Killaura"
35: "aackick {player} Killaura"

Expand Down Expand Up @@ -87,13 +89,13 @@ fastbow:
enabled: true
#How much lag compensation when checking for FastBow?
#Default: 130
lenience_ms: 130
lenience_ms: 245
#How long should we block the bow form using after detection?
#Default: 100
block_ticks: 100
block_ticks: 20
#How many violations before canceling shots?
#Default: 8
min_vl: 6
min_vl: 99
#Map of violations levels to commands:
thresholds:
6: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
Expand All @@ -119,8 +121,10 @@ fightspeed:
consistent_threshold: 25
#Map of violations levels to commands:
thresholds:
13: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
17: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} AutoClicker /0/ aacadditionpro entitycheck {player} 300"
13:
- "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
- "aacadditionpro entitycheck {player} 1200"
17: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} AutoClicker"
21: "conditionalcommands:cc {player} if (-ping->0&-ping-<250)&-tps->19.0 do aackick {player} AutoClicker"
25: "aackick {player} AutoClicker"

Expand All @@ -135,10 +139,10 @@ fly:
e_tolerance: 0.015
#How much should the violations increase for larger movements?
#Default: 6.0
vl_multiplier: 10.0
vl_multiplier: 5.0
#How many violations before teleporting the player?
#Default: 28
min_vl: 50
min_vl: 65
#How long have a player to responds to velocity?
#Default: 30
vel_ticks: 60
Expand All @@ -150,7 +154,7 @@ fly:
abilities: false
#How long before start reducing violations?
#Default: 20
reduce_delay: 5
reduce_delay: 10
#Should the player's pitch reset to 0 after detection?
#Default: false
reset_pitch: false
Expand All @@ -165,27 +169,27 @@ fly:
speed:
#Do you want to enable the Speed check?
enabled: true
#How much leniency should the Speed check have?
#How strongly should we enforce movement speeds?
#Default: 0.005
threshold: 0.005
#How long have a player to responds to velocity?
#Default: 30
vel_ticks: 40
#How much should the violations increase for larger movements?
#Default: 6.0
vl_multiplier: 10.0
vl_multiplier: 5.0
#How many times per second can a player toggle sneak?
#Default: 15
max_sneak_toggles: 15
#How many times per second can a player toggle use-item?
#Default: 35
max_use_toggles: 25
max_use_toggles: 30
#How many violations before teleporting the player?
#Default: 36
min_vl: 80
#How long before start reducing violations?
#Default: 20
reduce_delay: 5
reduce_delay: 10
#Specific configuration options which control how the check works:
#Default: 0.5
item_scalar: 0.5
Expand Down Expand Up @@ -263,22 +267,24 @@ killaura:
#How much should the violation level increase if a player attacks suspiciously?
#Default: 4
suspicious_vl: 4
#How much should the violation level increase if a player attacks a hidden entity?
#Default: 1
entity_vl: 2
#How long should each KillAura check last?
#Default: 40
check_duration: 40
#Should we check KillAura with mobs instead of fake players?
#Default: false
check_mobs: false
#Should we cancel impossible hits?
#Default: false
#Default: true
cancel_hit: false
#How many violations before hits start being canceled?
#Default: 6
min_vl: 18
#Map of violations levels to commands:
thresholds:
36: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
43: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Killaura /0/ aacadditionpro entitycheck {player} 300"
36:
- "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
- "aacadditionpro entitycheck {player} 1200"
43: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Killaura"
49: "conditionalcommands:cc {player} if (-ping->0&-ping-<250)&-tps->19.0 do aackick {player} Killaura"
55: "aackick {player} Killaura"

Expand Down Expand Up @@ -470,8 +476,8 @@ velocity:
#Do you want to enable the Velocity check?
enabled: true
#How long should we check the players?
#Default: 15
check_length: 15
#Default: 30
check_length: 30
#The maximum distance that a detected player should be teleported?
#Default: 3.0
max_tp_dist: 2.0
Expand All @@ -482,7 +488,7 @@ velocity:
#Default: true
check_direction: true
#How many violations before teleporting the player?
#Default: 8
#Default: 10
min_vl: 7
#How much should we increase violation level on detection?
#Default: 2
Expand All @@ -492,10 +498,10 @@ velocity:
vl_no_packet: 0
#Map of violations levels to commands:
thresholds:
7: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
10: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Velocity"
12: "conditionalcommands:cc {player} if (-ping->0&-ping-<250)&-tps->19.0 do aackick {player} Velocity"
15: "aackick {player} Velocity"
9: "conditionalcommands:cc {player} if (-ping->1000&-tps->19.9)&-time_online->5000&-uptime->600 do aackick {player} Internet/Server Issues?"
13: "conditionalcommands:cc {player} if (-ping->0&-ping-<100)&-tps->19.5 do aackick {player} Velocity"
16: "conditionalcommands:cc {player} if (-ping->0&-ping-<250)&-tps->19.0 do aackick {player} Velocity"
20: "aackick {player} Velocity"

spam:
enabled: false
Expand Down Expand Up @@ -524,7 +530,7 @@ move:
#Default: 15
balance_cap: 10
#At what tick interval should we reduce 1 VL from the player?
#Default: 25
#Default: 15
decay: 5
#What teleport offset should we accept from players?
#Default: 0.001
Expand Down

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