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index.html
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index.html
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<html>
<head>
<script src="gl/Vector.js"></script>
<script src="gl/Quaternion.js"></script>
<script src="gl/Transformation.js"></script>
<script src="gl/Vertex.js"></script>
<script src="gl/Edge.js"></script>
<script src="gl/Color.js"></script>
<script src="gl/Material.js"></script>
<script src="gl/Triangle.js"></script>
<script src="gl/Plane.js"></script>
<script src="gl/FrameBuffer.js"></script>
<script src="gl/ZBuffer.js"></script>
<script src="gl/Internal.js"></script>
<script src="gl/Shape.js"></script>
<script src="gl/Group.js"></script>
<script src="gl/Light.js"></script>
<script src="gl/Shader.js"></script>
<script src="gl/PrimitiveGenerator.js"></script>
<script src="gl/WireframeDrawer.js"></script>
<script src="gl/CoordinateConversion.js"></script>
</head>
<body>
<canvas id="wireframe" tabindex="0"></canvas>
<canvas id="shaded" tabindex="0"></canvas>
<script src="js/demo.js"></script>
<div>
<input type="button" id="rX" value="RotateX" onclick="rotateX()"/>
<input type="button" id="rY" value="RotateY" onclick="rotateY()"/>
<input type="button" id="rX" value="RotateZ" onclick="rotateZ()"/>
</div>
</body>
</html>