Game Proto for initial fooling around with ebiten.
- Get Ebiten hello world working locally
- Get gopher mascot working locally
- Make it the bropher
- Fix the hitbox
- Make jumps adapt to screen size
- Animate the bropher
- Code the game of life sample mostly from scratch, but with less suck
- Click to change square state in GOL
- Add per cell aging mechanic
- Game of life to view port\tiles
- Refactor grid in prep for chunked
- Chunked Grid with growth
- Load\Save Chunked Grid
- Pick name for new engine and create sub-module
- Camera, Grid and basic input to submodules of engine
- Port existing prototypes to examples
- Right Mouse button pan camera
- Save/Load tile maps
- layer support
- Collision?
- Save/load tiles and tilesets
- Transparency support
- layer preview for stacked tiles
- Game engine to separate repo.
- Port existing examples again
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