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Thesis work. This is a mobile RPG with multiplayer made in Unity

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Everstone

Thesis work:

Mobile game development in Unity

This project is a mobile RPG game, developed in Unity as my thesis work. Now featuring multiplayer support (using the Photon Unity Networking library)

Play the game

While the game was made primarily for android, I made builds for other platforms as well, for your convenience.

Windows .exe

Download link

Android .apk

Download link

Play in the browser (WebGL)

Link (Tested on the Chrome browser. If you have trouble seeing the entire game screen, try to zoom out with Ctrl + - or enter fullscreen mode through the button in the bottom right corner)

Game preview:

Main menu

mainMenuScene

Character select

characterSelectScene

Outskirts scene (sort of like the games main hub)

outskirtsScene

Adventure select scene (select where to travel)

adventureSelectScene

Adventure scene (main part of the game; battle enemies to obtain loot)

adventureScene

Shop scene (sell obtained loot to buy the equipment you need)

shopScene

Character menu - Equipment tab (view equiped items and your stats)

equipmentTab

Character menu - Status tab (view your skill levels, aka. the meta progression of your character)

statusTab

Character menu - Inventory tab (view the items you hold on person and in the storage; freely swap between them)

inventoryTab

Character menu - Abilities tab (view available abilities; unlock, upgrade & equip them to use them in battle)

abilitiesTab

Character menu - Runes tab (view a special type of equipment with strong effects, called runes)

runesTab



Disclaimer: Not all content and intellectual property in this project belongs to me (mainly pointing at imported libraries and certain artworks). The project is purely for educational purposes.

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Thesis work. This is a mobile RPG with multiplayer made in Unity

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