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Example of processing and using line meshes in Unity

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UnityLineMeshes

Example of processing and using line meshes in Unity

In order to use this:

  • Export a spline model to .obj
  • Change the extension from .obj to .txt
  • Add it to your unity project
  • Right-click the txt file in the Unity project view and select "Process Line File". This creates two files "NewLineMesh" and "NewLineModel".
  • Rename "NewLineMesh" to whatever you want and add it to a mesh filter.

NOW YOU'RE DONE

IT COULD LOOK LIKE THIS?

ScreenShot

OR THIS?

ScreenShot

(Courtesy of @Magdvv)

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Example of processing and using line meshes in Unity

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