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Development Log

JCoiley edited this page Oct 2, 2017 · 14 revisions

1.1.3 - Current Release

  • Added Launch Vehicle cost

1.1.2

  • Reorganised editor suggestions tab - vehicles now grouped by family and filtered correctly by payload mass and target destination

1.1.1

  • Bug fixes - fixed nullref on ignore mass with target destination selected

1.1.0

  • Added target destination selector
  • Redesigned suggested vehicle info panel to accommodate target destination
  • Moved suggested vehicle launch configs into info panel to tidy window

1.0.1

  • Released for KSP versions 1.1, 1.2 and 1.3
  • Created destination configs for Stock and RSS

0.1.9

  • Added families tab to Editor window to allow easy editing during construction
  • Enabled drag-and-drop of vessel sections to create new launch vehicle

0.1.8

  • Fixed new window call during OnGUI for comboboxes, now expanded during Update

Build for Older KSP versions

  • Recompiled for KSP 1.2
  • Created KSP 1.1 version - requires KSPUtil.dll, configNode is slightly different, no coupling category available so the check is ignored

0.1.7

  • Can now choose to ignore the vessel mass as the payload which displays all available launch vehicles.
  • More UI design (does it ever end?)

0.1.6

  • Vehicle Family names fully editable
  • Config and vehicle files created on startup for new saves
  • Subassembly paths saved so names can be edited

0.1.5

  • Mod settings persistent - saved to KerbalLaunchVehicles/settings.cfg
  • Font size and window positions saved

0.1.4

  • Vehicle suggestion now displays vehicle information
  • Font size option - not yet persistent

0.1.3

  • Redesigned combos to work correctly and look better
  • GUI tidying to fit new combos

0.1.2

  • Can now add notes to Vehicles eg. "Upper stage deorbits after payload insertion"

0.1.1

  • Vehicle editor now notifies if root part is not a decoupler
  • Some UI elements tidied

0.1.0 - Initial prototype development

  • Launch Destinations
  • Launch Families + Vehicles
  • SPC + Editor windows
  • Saving and loading of subassemblies through editor window