I am a full stack software developer who has both led and worked on Agile development teams. I am pursuing my Master's in Computer Science at the Pennsylvania State University.
- Natural Language Processing and Optical Character Recognition of high school student transcripts for the Nittany AI Alliance
- Developing a bootloader and kernel in C & Assembly for a Special Topics - Operating Systems course
- Training a Transformer to predict branch coverage given some input seed for fuzzing
- Implementing a cross-platform object detection suite using YOLO models for Augmentative and Alternative Communication uses
- Optimizing machine learning model architectures for abnormal behavior detection in public areas
- An indie hex-based real-time strategy game in Unity
- Over the past year, I worked with a team to develop a simulation of airport queueing delay to experiment with policy changes for data sharing and demand forecasting in C#, which placed 2nd in the Airport Cooperative Research Program Design Challenge
- I just finished drafting a daily rundown tool interacting with APIs from Penn State, OpenWeatherAPI, and Canvas
- Check out my genetic algorithm that plays Tetris here