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A series of lectures and workshops introducing Creative Computing delivered over a week in April 2022.

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Introduction To Creative Computing 2022

A series of lectures and workshops on Creative Computing delivered over a week in April 2022.

Code of Conduct

You can find the UAL Disciplinary Code For Students here: Disciplinary Code For Students

You can find our code of conduct, cloned from p5.js, here: CODE_OF_CONDUCT.md.

Golan Levin also offers a useful thought from his children's school:

When communicating, ask yourself:

  • T – is it True?
  • H – is it Helpful?
  • I – is it Inspiring?
  • N – is it Necessary?
  • K – is it Kind?

Daily schedule: (all times are London local time)

  • 1000 - 1100: Lecture
  • 1100 - 1230: Workshop
  • 1230 - 1300: Discussion
  • 1300 - 1400: Lunch
  • 1400 - 1500: Lecture
  • 1500 - 1630: Workshop
  • 1630 - 1700: Discussion

For more information about the lectures, workshops and discussions, please see the website of the intensive: https://jgl.github.io/IntroductionToCreativeComputing2022

Code written in p5.js.

Slides made using Big(https://github.com/tmcw/big) presentation system.

Thanks to Rocio Rey Aloe, Becca Rose, Naho Matsuda, Cheska Lotherington, Herman Ho, Val Toro, Murad Khan, Matthew Plummer Fernandez, Alex Fefegha, Anna Troisi, Ben Kelly, Cathy Hoste, Charlotte Webb, Julia Makivic, Kenneth Lim, Matt Jarvis, Melisa Simpson, Phoenix Perry, Rebecca Fiebrink, Sheldon Brown, Tom Lynch, Eva Wilkinson, Vali Lalioti, Indira Knight, Alice Stewart, Ben Stopher, Mick Grierson, Georgina Capdevila Cano, Alan Warburton, Rebecca Ross, Jaap de Maat, Lauren McCarthy, Kyle McDonald, Jonathan Harris, Zach Lieberman, Jessica Bland, Rick Walker, Graham Bennett, Toby Milner-Gulland, Liam Walsh, Golan Levin, Greg Smith, Mark Lundin, Xiaohan Zhang, Lia, Joshua Goldberg, Rosa Menkman, Daniel Shiffman, Tega Brain, Caitlin Morris, Harri Lewis and Rune Madsen.

Copyright (C) 2022 Joel Gethin Lewis.

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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A series of lectures and workshops introducing Creative Computing delivered over a week in April 2022.

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