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ReFreezed edited this page Dec 22, 2014 · 3 revisions
Category Name Description Default value Notes
Negative burdened Burdened: Movement speed is reduced and food consumption is increased. -
Negative dead Dead: You are dead. -
Negative diseased Diseased: No health generation. 200-300 (random) Value is seconds left.
Negative overloaded Overloaded: Can't move. -
Negative petrified Petrified: Can't attack or cast spells. -
Negative poison Poisoned: You take poison damage over time. 120 Value is seconds left.
Negative starving Starving: Resting does not recover health or energy. Attacks deal half damage. -
Positive bear_form Bear Form: Strength +50. Claw attacks deal devastating damage. Cannot use items in hands. - Lasts until energy depletes.
Positive haste Hastened: Cooldown times are halved. 50 Value is seconds left.
Positive rage Rage: Strength +10 10 Value is strength points. Decreases 0.125 points per second.
Shield fire_shield Fire Shield: Resist Fire +35 50 Value is seconds left.
Shield frost_shield Frost Shield: Resist Cold +35 50 Value is seconds left.
Shield poison_shield Poison Shield: Resist Poison +35 50 Value is seconds left.
Shield protective_shield Magical Shield: Protection +25 50 Value is seconds left.
Shield shock_shield Poison Shield: Resist Shock +35 50 Value is seconds left.
Wound chest_wound Chest Injury: No health regeneration. -
Wound feet_wound Feet Injury: Reduced movement speed and maximum load. -
Wound head_wound Head Injury: Accuracy -50. Unable to cast spells. -
Wound left_hand_wound Hand Injury: Can't attack with the hand. Unable to block with a shield. -
Wound leg_wound Leg Injury: No energy regeneration. -
Wound right_hand_wound Hand Injury: Can't attack with the hand. Unable to block with a shield. -
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