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Comp_SoundFX.shtml
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta name="generator" content=
"HTML Tidy for Mac OS X (vers 31 October 2006 - Apple Inc. build 15.17), see www.w3.org">
<title>Comprehensive Programmer - Sound FX Pane</title>
<!-- Style -->
<meta http-equiv="Content-Type" content=
"text/html; charset=us-ascii">
<link rel="stylesheet" type="text/css" href="/css/default.css"
media="screen">
<link rel="stylesheet" type="text/css" href="/css/print.css"
media="print">
<link rel="icon" href="/images/jmri.ico" type="image/png">
<link rel="home" title="Home" href="/"><!-- /Style -->
</head>
<body>
<!--#include virtual="/Header" -->
<div id="mBody">
<!--#include virtual="Sidebar" -->
<div id="mainContent">
<a name="Top" id="Top"></a>
<h1>DecoderPro® Comprehensive Programmer</h1>
<h2>Sound FX Pane</h2>
<div align="right">
<p><a href="Comp_Analog.shtml">Previous |</a> <a href=
"Comp_SoundLevels.shtml">Next</a></p>
<p><a href="index.shtml#Advanced%20Programmer">Back to
Index</a></p>
</div>
<hr>
<p>Several manufacturers now offer decoders that include
sound functions. This pane is designed to control those CVs.
The screen shot below is from a programmer for SoundTraxx
steam sound decoders. There are also diesel sound decoders
available.</p>
<p>These sounds can be coordinated with the mechanism of the
locomotive, and appropriate sounds can be triggered from the
function keys of the throttle. Others can be set to be
triggered at startup or to run in the background.</p>
<p>This pane allows for the selection of sound effects from
sound decoders, and the <a href=
"Comp_SoundLevels.shtml"><strong>Sound Levels
Pane</strong></a> allows for setting the loudness levels of
those sounds when they play back.</p>
<h1 style="text-align: center;"><img style=
"width: 852px; height: 503px;" src="images/Comp_09_Sound.png"
alt="sound"></h1>
<p>For specific function options, see your decoder
documentation and the programmer for the specific decoder.
Sometimes (depending on the volunteer that wrote the decoder
definition file) there are "tool tips" that appear if you
hover over a selection entry box.</p>
<p>Here are is a sampling of sound functions on some other
decoders:</p>
<p><strong>Athearn N Scale Big Boy and
Challenger</strong></p><img src="images/Comp_09a_Sound.png"
alt="Athearn Sound" border="5" height="178" width="798">
<p><strong>Digitrax F40PH</strong></p><img src=
"images/Comp_09b_Sound.png" alt="Digitrax Sound" border="5">
<hr>
<div align="right">
<p><a href="Comp_SoundLevels.shtml"></a> <a href=
"Comp_Analog.shtml">Previous |</a> <a href=
"Comp_SoundLevels.shtml">Next</a></p>
<p><a href="index.shtml#Advanced%20Programmer">Back to
Index</a></p>
</div><!--#include virtual="/Footer" -->
</div><!-- closes #mainContent-->
</div><!-- closes #mBody-->
</body>
</html>