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pabender committed Feb 7, 2017
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44 changes: 29 additions & 15 deletions help/en/package/jmri/jmrit/operations/Operations.shtml
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<ul>
<li><a href="#LocomotiveModels">Locomotive Models</a></li>
<li><a href="#LocomotiveConsists">Locomotive Consists</a></li>
</ul></li>

<li><a href="#LocomotivesSet">Set Locomotive</a></li>
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<h3>Operations Demo Files</h3>
The operations program provides a set of demo files to help introduce you to the some of the
features and capabilities of this program. To load the demo files, first open the Operations
Settings window "Tools-&gt;Operations-&gt;Settings", and in the upper left corner of the Setting
<a href="#Settings">Settings</a> window "Tools-&gt;Operations-&gt;Settings", and in the upper left corner of the Setting
window is the "Tools" menu, select "Load Demo Files". The program will create a <a
href="#BackupRestore">backup</a> of your current configuration if you have one, and then loads
the demo files. Restart JMRI to complete the demo load process.
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<p>
If you want a caboose or car with FRED for your train, first configure some of the cars to be
the last car in the train by selecting the "Caboose" or "FRED" <a href="#CabooseFredHazardous">checkbox</a>
in the "Edit Car" window. Now change the optional train requirements radio button to "Caboose"
in the <a href="#CarsEdit">Edit Car</a> window. Now change the optional train requirements radio button to "Caboose"
or "FRED" in the <a href="#TrainEdit">Edit Train</a> window. Be sure that the last location in
your trains route has a track that will accept the caboose car or the train will not build
properly.
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existing routes, and you can optionally have the program reduce all of your train's routes to
the new shorter train length.</p>

<a name="MaximumNumberLocos" id="MaximumNumberLocos"></a>
<h4>Maximum Number of Locomotives</h4>
Now set the maximum number of locomotives that you want the program to assign to a train. If you
don't want the program assigning locomotives, set this value to 0. <a name="HorsepowerPerTon"
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changes are made to the main operations files. This way, if anything gets messed up, there is a
copy of the last known good data that can easily be restored to undo the damage. In normal
operation, an automatic backup is made each time OperationsPro&trade; starts (if the "Auto
Backup" option is checked on the Settings page), and right before a Restore, Reset Database, or
Backup" option is checked on the <a href="#Settings">Settings</a> window), and right before a Restore, Reset Database, or
Load Demo Files operation is done.</p>

<p>Manual backups are done only when the user requests it by either clicking the "Backup"
button on the Settings page, or by selecting the "Backup" option from the "Tools" menu of the
button on the <a href="#Settings">Settings</a> window, or by selecting the "Backup" option from the "Tools" menu of the
Operations Settings window. The Backup button will copy the files to the Manual Backup Store
under the user's JMRI home directory as described above, while the Backup menu option will allow
the user to specify any directory. This can be useful when making an archive copy that you want
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Automatic Backup is done just before the restore copies the files, "just in case".</p>

<p>Backup Sets can be restored from either the Automatic Store or the Manual Store using the
"Restore" button on the Settings page. Alternatively, the "Restore" menu option in the "Tools"
menu of the Operations Settings page allows you to navigate to any directory, and would be used
"Restore" button on the <a href="#Settings">Settings</a> window. Alternatively, the "Restore" menu option in the "Tools"
menu of the Operations Settings window allows you to navigate to any directory, and would be used
to restore an archived Backup Set.</p>
<img src="images/RestoreDialog.png">

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<h3>Reset Database</h3>

<p>To reset the operation database and remove all operation files, use the "Reset Database"
option on the "Tools" menu of the Operations Settings page. An automatic backup copy of the
option on the "Tools" menu of the Operations <a href="#Settings">Settings</a> window. An automatic backup copy of the
current operation files will be made before deleting the main files. The results will be that
the settings, cars, locomotives, locations, and trains files will be purged. Note that after
this is done and JMRI restarts, the "Operations" menu item on the main menu will no longer be
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<h3>Moves, Wait and Last Time Moved</h3>
You can edit the number of times a car has been moved by the program and the car's wait count
directly from the "Cars" window. Double click on the cell in the Cars window to change. The built
and owner fields can be found in the "Edit Car" window. The last time moved is set by the
and owner fields can be found in the <a href="#CarsEdit">Edit Car</a> window. The last time moved is set by the
program. <a name="ImportingCars" id="ImportingCars"></a>

<h3>Importing Cars from a File</h3>
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<p>After importing your cars, you must save them if you want to keep them as part of your
roster. Use the Cars "Save" button or select any car by pressing the edit button and then press
the "Save" button that can be found at the bottom right of the "Edit Car" window.</p>
the "Save" button that can be found at the bottom right of the <a href="#CarsEdit">Edit Car</a> window.</p>

<h4>Importing Kernel Names</h4>
To add kernel names to your cars you can import them by creating a file with the first line
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<h4>Kernel</h4>
A "Kernel" is a group of cars that move as a single unit. If wish this car to be part of a kernel
press "Edit" across from "Kernel" and create a kernel name. Then select the kernel name from the
menu box in the "Edit Car" window. The first car you assign to the kernel becomes the lead car.
menu box in the <a href="#CarsEdit">Edit Car</a> window. The first car you assign to the kernel becomes the lead car.
The program when searching for a track to set out the kernel will only use the lead car's
attributes when determining if the track can accept the kernel. However, the program does use the
entire length of the kernel to determine if the group of cars will fit on the destination track.
Manifest and switch lists will show the cars in the order that you assigned them to the kernel.
Picking up or dropping off a kernel is regarded as one "move" when defining the number of moves
in a train's route.

<p>Kernels are shown on Manifests and switch lists in the order they are entered, with the lead
car being the first one entered. The lead car in a kernel will have an asterisk
appended to the kernel name in the <a href="#Cars">Cars</a> window.</p>

<h4>Optional Fields</h4>
<p>Finally you can optionally enter the color, built date, owner and comment for this car.
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<a name="EditCarLoads" id="EditCarLoads"></a>
<h3>Edit Car Loads</h3>
To edit a car's load, press the Load "Edit" button in the Edit Car window.
To edit a car's load, press the Load "Edit" button in the <a href="#CarsEdit">Edit Car</a> window.

<p>
<img src="images/EditCarLoads.png">
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engine in a consist. One useful trick is to assign the "B" unit designation to non-sound units to
prevent them from becoming the lead engine when building a consist.

<a name="LocomotiveConsists" id="LocomotiveConsists"></a>
<h4>Locomotive Consists</h4>
<p>If wish this locomotive to be part of a consist assigned by you, press the "Edit" button
across from "Consist" in the "Edit Locomotive" window. Now enter a consist name and press "Add"
in the "Edit Locomotive Consist" window. Finally select the consist name from the menu box in
the "Edit Locomotive" window and press save.</p>

<p>Consists are shown on Manifests and switch lists in the order they are entered, with the lead
locomotive being the first one entered. The lead locomotive in a consist will have an asterisk
appended to the consist name in the <a href="#Locomotives">Locomotives</a> window.</p>

<a name="SynchronizeWithNCEConsists" id="SynchronizeWithNCEConsists"></a>
<h4>Synchronize with NCE Consists</h4>
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<p>
If you select the "Generate CSV Manifest" from the <a href="#ManifestOptions">Options</a> window
found under "Tools" in the Settings or Trains window, two additional checkboxes will appear
found under "Tools" in the <a href="#Settings">Settings</a> or <a href="#Trains">Trains</a> window, two additional checkboxes will appear
labeled "Open" and "Run". If the "Open" checkbox is selected the "Function" button for a built
train will become "Open" rather than "Print" or "Preview". Pressing a train's "Open" button will
allow you to examine the train's comma separated value file. If you select the "Run" checkbox,
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You can control the number of locomotives that will be assigned to this train, and optionally,
the locomotive's model and road. If you don't want the program assigning locomotives to your
train, select 0 as the number of locos required. If you want two or more locomotives assigned to
a train, the locomotives must be part of a <a href="#LocomotivesAdd">consist</a> or you can
a train, the locomotives must be part of a <a href="#LocomotiveConsists">consist</a> or you can
select the option to build a consist from single locos. See <a href="#BuildlocoConsist">Build
loco consist from single locos</a> under the <a href="#TrainBuildOptions">Train Build Options</a>
for more information.

<p>The maximum number of locomotives that you can assign to a train is controlled by the <a href="#Settings">Settings</a>
window <a href="#MaximumNumberLocos">Maximum Number of Locomotives</a>.</p>

<p>
There are two other options available when requesting locomotives, "Auto" and "Auto HPT". "Auto"
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<p>
In the upper left side of the "Trains" window is the "Tools" menu. The first three items; <a
href="#SettingsOptions">Options</a>, <a href="#PrintOptions">Manifest Print Options</a>, and <a
href="#BuildReportDetails">Build Report Options</a> can also be accessed from the "Settings"
href="#BuildReportDetails">Build Report Options</a> can also be accessed from the <a href="#Settings">Settings</a>
tools menu.
</p>

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At the beginning of the train build process, if the train requires a locomotive or several
locomotives, the program will look for locomotives at the start of the route and then determines
if the termination location will accept them. Note that if two or more locomotives are required
for the train that the locomotives must be in a <a href="#LocomotivesAdd">consist</a>, or the
for the train that the locomotives must be in a <a href="#LocomotiveConsists">consist</a>, or the
option to <a href="#TrainBuildOptions">build loco consist from single locos</a> must be enabled.
</p>

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