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Releases: JValtteri/airdefence

v1.1.1

23 Sep 21:06
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Minor tweaks:

  • Changed the default refresh rate to 60hz
  • Removed the rare 40hz option

v1.1 More FPS

02 Sep 22:27
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This release has a major quality of life improvement:

You can now choose your refresh rate from a retro 25 Hz all the way up to 120 Hz.

Bugs were squashed:

  • A bug where missile launch vector accuracy was inversely proportional the
    refresh rate, causing missiles to be wildly inaccurate at high refresh rates.
  • An annoying bug where missiles fired backwards, when shot at negative angles.
  • An edge case where an unhandled ZeroDivisionError would occur, if a missile would
    be shot at perfect 90 degree angle to the ship.

The EXE is up to date

v1.0

28 Aug 13:05
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  • Missiles are now rotated to aligned with their target
  • Added credit to main menu, linking to github page
  • built exe for v1.0

v0.6

27 Aug 10:35
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Fixed enemy placement

Enemmy will no longer spawn half way outside the screen. Also the
minimum spacing from both sides is now eaqual.