Releases: Jakllp/war
Releases · Jakllp/war
War 2.8.3
War 2.8.3-pre
Fixes:
- Fixed Scoreboard-Creation-Sequence
Cleanup:
- Removed left over Console-Prints
War 2.8.2
War 2.8.1
War 2.8.0
War 2.7.0
Weapons:
- You can now define Bullet-Materials in the weapons config (simple contains request so "ARROW" includes tipped arrows)
Language:
- If no internal lang-file exists the standard-lang file will be used to create a lang-file
- If the language-definition has two parts but internally only a single-part variant exists, the single-part variant will be loaded
- A reference-file will be created in which you can see all the used tags and english-texts. This allows you to add missing translations
Commands:
- /reloadwar will reload configs
For the first time you won't need to edit your weapons.yml before upgrading (if you are updating from 2.6 - if you are upgrading from lower versions you will need to do that - either edit or rename to create a new file and edit that afterwards)
War 2.6.1
War 2.6.0
New:
- messages are now adjustable (messages_lang,properties) - this might throw errors for some languages - if so please report them to me!
- Weapons now have a scope-spread factor (See the wiki for an explanation)
Fixes:
- Fixed a name bug (TAB-Plugin)
Internal:
- Bump to v2.6.0
War 2.5.0
IF YOU ALREADY HAVE AN OLD WEAPONS.YML YOU HAVE TO UPDATE IT MANUALLY - rename old file -> let the plugin create a new one -> update your weapons
New Features:
- Projectiles can now have knockback (weapons.yml)
- Added sneakSpread
- Added sprintSpread
- Added jumpSpread that is added onto current spread
Fixes:
- OffHand switches during cooldown work now
War 2.4.5
IF YOU ALREADY HAVE AN OLD WEAPONS.YML YOU HAVE TO UPDATE IT MANUALLY - rename old file -> let the plugin create a new one -> update your weapons
New Features:
- You can now define weapon-sounds
- You can now define weapon-pierce-levels
- Weapons can now scope (if defined)
Changes:
- Slight difference for long nade throws