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README

This is LAB 11 which is the final lab within the lab series. Over the past few months we've created many different applications. This project defines an Cube, Vertex and Fragment Shaders, Texture and uses the GLM Math Library to perform transformations. As such its a completed 3D cube project with rotations. Modify this example and experiment with rotate, scale and translate functions (see https://glm.g-truc.net/0.9.2/api/a00245.html#ga4683c446c8432476750ade56f2537397)

What is this repository for?

  • Lab 11 Experiment with a Cube Texturing All Sides Textured

How do I get set up?

Cloning Repository

  • Run GitBash and type the Follow commands into GitBash

  • Check Present Working Directory pwd

  • Change to the C drive or other drive cd c:

  • Make a projects Directory mkdir projects

  • Change to the projects directory by cd projects

  • Clone the project git clone https://MuddyGames@bitbucket.org/MuddyGames/gameplay-programming-i-lab11.git

  • Change to the project directory cd projects gameplay-programming-i-lab11

  • List files that were downloaded ls

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