/
main.go
90 lines (86 loc) · 1.57 KB
/
main.go
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package main
import (
"bytes"
"encoding/json"
"flag"
"fmt"
)
var Version = "development"
type args struct {
ErrorCode *int
PrintConfig *bool
PrintShell *bool
Config *string
Shell *string
PWD *string
Version *bool
Debug *bool
}
func main() {
args := &args{
ErrorCode: flag.Int(
"error",
0,
"Error code of previously executed command"),
PrintConfig: flag.Bool(
"print-config",
false,
"Print the current config in json format"),
PrintShell: flag.Bool(
"print-shell",
false,
"Print the current shell name"),
Config: flag.String(
"config",
"",
"Add the path to a configuration you wish to load"),
Shell: flag.String(
"shell",
"",
"Override the shell you are working in"),
PWD: flag.String(
"pwd",
"",
"the path you are working in"),
Version: flag.Bool(
"version",
false,
"Print the current version of the binary"),
Debug: flag.Bool(
"debug",
false,
"Print debug information"),
}
flag.Parse()
env := &environment{
args: args,
}
settings := GetSettings(env)
if *args.PrintConfig {
theme, _ := json.MarshalIndent(settings, "", " ")
fmt.Println(string(theme))
return
}
if *args.PrintShell {
fmt.Println(env.getShellName())
return
}
if *args.Version {
fmt.Println(Version)
return
}
colorWriter := &Renderer{
Buffer: new(bytes.Buffer),
}
shell := env.getShellName()
if *args.Shell != "" {
shell = *args.Shell
}
colorWriter.init(shell)
engine := &engine{
settings: settings,
env: env,
renderer: colorWriter,
}
engine.render()
}