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v0.21.0

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@RosaryMala RosaryMala released this 25 May 04:35
· 1 commit to master since this release

image

Bigfixes

This release is a bit incomplete, but things were breaking for people, so I'm just getting this out there.
Also, some may have noticed that my patreon has been taken down. This was because I could not, in good conscience, keep collecting money for something that I'm not really able to reliably do.

v0.21.0

  • Fixed compatibility with DF 0.47.04 and upwards.
  • Fixed some shader errors that probably only I care about.
  • Added skirts, stockings, and corsets, for the succubus mod.
  • Tweaked the camera movement speeds.
  • Added digitigrade legs for humanoids with hooves.
  • Added models for saltwater crocodile men.
  • Mozaic censor field can now be turned off if desired.
  • Fix a longstanding shader bug that would cause normal maps to look... off.
  • added a very basic 4-legged animal body. Not nearly finished, but possibly better than blocks?
  • Improved the sky shader. Have proper moon phases now.
  • added some dog body parts, but not enough to make a complete dog.
  • Added a system to allow modelers to just have a single model for multiple body parts, if desired.
  • Changed the way jewelry is displayed to show every single item of jewelry on a person.

Controls:
W, A, S, D, and middle click drag: Move horizontally.
Q, E: Move up and down.
P: Pause and resume sun movement.
[, ]: Change time of day. This automatically pauses the sun movement.
O: Toggle shadows being casted from hidden Z-levels.
L: Toggle scaling of creatures based on their size.
`: Toggle showing the Dwarf Fortress screen.
F: Toggle following the center of the dwarf fortress screen.
C: Switch between floating camera and walking FPS mode.
F1: Toggle onscreen help
Esc: Open options menu
Ctrl+M: Exports the map as a Collada file.
Mouse wheel zooms in and out.
Right click drag rotates the view.

Installation:
At a minimum, Armok Vision needs a copy of Dwarf Fortress with a recent build of DFHack installed on top of it.
For a complete experience, you either need a copy of DFHack built after the current version of Armok Vision was released, or an updated RemoteFortressReader plugin for your platform. A windows version is included in the download, otherwise you can follow the instructions at https://github.com/DFHack/dfhack/blob/master/docs/Compile.rst to build your own. You will need to build from the develop branch of DFHack.
Then just run Armok Vision from anywhere with any save loaded in Dwarf Fortress.