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UPEI SMCSS GameJam 2020

The first-place winning entry for the UPEI SMCSS GameJam 2020. The topic was "Text-based game" with a time limit of 5 hours.

This game, "Sword of Blades", is a simple roguelike with a randomly generated map and endless horde of enemies spawning.

Screenshot

Notes

  • The game was made in C++ without libraries (outside of Windows APIs)
  • No attention was spent on code quality, just getting things working
  • Porting to other OS's should not be difficult, but was not done here

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Entry for the UPEI SMCSS

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