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I'm not able to display the associated text with a texture when there's no extra property.
[Main(gProperties, _, on, off)] _gProperties ("Properties", float) = 0 [Tex(gProperties)] _baseMap ("Albedo", 2D) = "white" { }
Screenshots
Unity Version
Thanks
The text was updated successfully, but these errors were encountered:
fix label missing when Tex() has no extra prop #44
580cbfc
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I'm not able to display the associated text with a texture when there's no extra property.
Screenshots
Unity Version
Thanks
The text was updated successfully, but these errors were encountered: