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Design and implementation of an artificial reverberation chamber from the ground up with the goal of emulating a truly immersive binaural listening experience when listening with stereo headphones.

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JedWalton/Reverberation_Room_Repo

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Reverberation_Room_Repo

This demonstrates a very rough and ready working prototype of a ray traced reverberation chamber.

Please contact me for the buildable source code (VS2019 project) as it is too large to store on github.

Screenshot from 2022-04-16 12-29-48

Screenshot from 2022-04-16 12-32-23

Screenshot from 2022-04-16 12-33-05

Screenshot from 2022-04-16 12-35-50

Screenshot from 2022-04-16 12-34-48

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Design and implementation of an artificial reverberation chamber from the ground up with the goal of emulating a truly immersive binaural listening experience when listening with stereo headphones.

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