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import PropTypes from 'prop-types'; | ||
import React from 'react'; | ||
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var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); | ||
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } | ||
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function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } | ||
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } | ||
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// require('hammerjs') when in a browser. This is safe because Hammer is only | ||
// invoked in componentDidMount, which is not executed on the server. | ||
var Hammer = typeof window !== 'undefined' ? require('hammerjs') : undefined; | ||
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var privateProps = { | ||
children: true, | ||
direction: true, | ||
options: true, | ||
recognizeWith: true, | ||
vertical: true | ||
}; | ||
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/** | ||
* Hammer Component | ||
* ================ | ||
*/ | ||
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var handlerToEvent = { | ||
action: 'tap press', | ||
onDoubleTap: 'doubletap', | ||
onPan: 'pan', | ||
onPanCancel: 'pancancel', | ||
onPanEnd: 'panend', | ||
onPanStart: 'panstart', | ||
onPinch: 'pinch', | ||
onPinchCancel: 'pinchcancel', | ||
onPinchEnd: 'pinchend', | ||
onPinchIn: 'pinchin', | ||
onPinchOut: 'pinchout', | ||
onPinchStart: 'pinchstart', | ||
onPress: 'press', | ||
onPressUp: 'pressup', | ||
onRotate: 'rotate', | ||
onRotateCancel: 'rotatecancel', | ||
onRotateEnd: 'rotateend', | ||
onRotateMove: 'rotatemove', | ||
onRotateStart: 'rotatestart', | ||
onSwipe: 'swipe', | ||
onSwipeRight: 'swiperight', | ||
onSwipeLeft: 'swipeleft', | ||
onSwipeUp: 'swipeup', | ||
onSwipeDown: 'swipedown', | ||
onTap: 'tap' | ||
}; | ||
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Object.keys(handlerToEvent).forEach(function (i) { | ||
privateProps[i] = true; | ||
}); | ||
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function updateHammer(hammer, props) { | ||
if (props.hasOwnProperty('vertical')) { | ||
console.warn('vertical is deprecated, please use `direction` instead'); | ||
} | ||
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var directionProp = props.direction; | ||
if (directionProp || props.hasOwnProperty('vertical')) { | ||
var direction = directionProp ? directionProp : props.vertical ? 'DIRECTION_ALL' : 'DIRECTION_HORIZONTAL'; | ||
hammer.get('pan').set({ direction: Hammer[direction] }); | ||
hammer.get('swipe').set({ direction: Hammer[direction] }); | ||
} | ||
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if (props.options) { | ||
Object.keys(props.options).forEach(function (option) { | ||
if (option === 'recognizers') { | ||
Object.keys(props.options.recognizers).forEach(function (gesture) { | ||
var recognizer = hammer.get(gesture); | ||
recognizer.set(props.options.recognizers[gesture]); | ||
if (props.options.recognizers[gesture].requireFailure) { | ||
recognizer.requireFailure(props.options.recognizers[gesture].requireFailure); | ||
} | ||
}, this); | ||
} else { | ||
var key = option; | ||
var optionObj = {}; | ||
optionObj[key] = props.options[option]; | ||
hammer.set(optionObj); | ||
} | ||
}, this); | ||
} | ||
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if (props.recognizeWith) { | ||
Object.keys(props.recognizeWith).forEach(function (gesture) { | ||
var recognizer = hammer.get(gesture); | ||
recognizer.recognizeWith(props.recognizeWith[gesture]); | ||
}, this); | ||
} | ||
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Object.keys(props).forEach(function (p) { | ||
var e = handlerToEvent[p]; | ||
if (e) { | ||
hammer.off(e); | ||
hammer.on(e, props[p]); | ||
} | ||
}); | ||
} | ||
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var HammerComponent = function (_React$Component) { | ||
_inherits(HammerComponent, _React$Component); | ||
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function HammerComponent() { | ||
_classCallCheck(this, HammerComponent); | ||
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return _possibleConstructorReturn(this, (HammerComponent.__proto__ || Object.getPrototypeOf(HammerComponent)).apply(this, arguments)); | ||
} | ||
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_createClass(HammerComponent, [{ | ||
key: 'componentDidMount', | ||
value: function componentDidMount() { | ||
this.hammer = new Hammer(this.domElement); | ||
updateHammer(this.hammer, this.props); | ||
} | ||
}, { | ||
key: 'componentDidUpdate', | ||
value: function componentDidUpdate() { | ||
if (this.hammer) { | ||
updateHammer(this.hammer, this.props); | ||
} | ||
} | ||
}, { | ||
key: 'componentWillUnmount', | ||
value: function componentWillUnmount() { | ||
if (this.hammer) { | ||
this.hammer.stop(); | ||
this.hammer.destroy(); | ||
} | ||
this.hammer = null; | ||
} | ||
}, { | ||
key: 'render', | ||
value: function render() { | ||
var props = {}; | ||
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Object.keys(this.props).forEach(function (i) { | ||
if (!privateProps[i]) { | ||
props[i] = this.props[i]; | ||
} | ||
}, this); | ||
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var self = this; | ||
props.ref = function (domElement) { | ||
if (self.props.ref) { | ||
self.props.ref(domElement); | ||
} | ||
self.domElement = domElement; | ||
}; | ||
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// Reuse the child provided | ||
// This makes it flexible to use whatever element is wanted (div, ul, etc) | ||
return React.cloneElement(React.Children.only(this.props.children), props); | ||
} | ||
}]); | ||
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return HammerComponent; | ||
}(React.Component); | ||
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HammerComponent.displayName = 'Hammer'; | ||
HammerComponent.propTypes = { | ||
className: PropTypes.string | ||
}; | ||
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export default HammerComponent; |
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