This is a Rust implementation of my first large programming assignment. It simulates Texas Hold'em to calculate the exact chances of winning at any point in the game.
The original simulation was written in C++ and it is quite obvious that it was written without a lot of programming knowledge. If you would like to laugh/cry about the terribly ugly things that were written I encourage you to read the source here: https://github.com/JelteF/poca. It also contains my started but never finished version in C from a couple of years later.
This project is MIT licensed.