My exps in native WebGL!
Play with physics to make interactives floating boxes
Blobs & Metaballs
Use a custom postprocessing to use the meshes as a mask.
Webgl fluid background researches
My contributions of the Codevember challenge 2017.
Sea, Fog and Boat
2D Canvas API
Experimentations around interactive shapes in 2d with the native canvas API
Usage of the Pixi.js mesh.Rope method to to create true ropes and looped hair.
My contributions of the Codevember challenge in 2016.
My contributions of the Codevember challenge in 2015.