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@JeremyAnsel JeremyAnsel released this Jan 16, 2019 · 4 commits to master since this release

  • Improve performance
  • Add support for 16-bpp textures
Assets 3

@JeremyAnsel JeremyAnsel released this Dec 31, 2018 · 12 commits to master since this release

Fix setting viewport
Assets 3

@JeremyAnsel JeremyAnsel released this Dec 29, 2018 · 13 commits to master since this release

Update RenderMain bpp 4 to 4 with color key
Assets 3

@JeremyAnsel JeremyAnsel released this Dec 22, 2018 · 14 commits to master since this release

Improve performance

Assets 3

@JeremyAnsel JeremyAnsel released this Sep 12, 2018 · 18 commits to master since this release

  • Remove dependence on Visual C++ 2013 Runtime
  • Set process affinity
Assets 3

@JeremyAnsel JeremyAnsel released this Jan 26, 2015 · 25 commits to master since this release

  • Fix concourse 3D scale
  • Fix distorded starfield
  • Fix distorded map grid
  • Fix missing parts on concourse screenshots

xwa_ddraw_d3d11.1.3.zip

Assets 2

@JeremyAnsel JeremyAnsel released this Jan 11, 2015 · 33 commits to master since this release

  • Add LICENSE: Licensed under the MIT license. See LICENSE.txt

xwa_ddraw_d3d11.1.2.zip

Assets 2
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