- Create Ants that wander around with a direction vector broken up into components for movement
- Create food that the ants will try to move towards
- Create anti-food that the ants will try to avoid
- create ant spawners and inventories for the ants to contain items
- simluate large scale ant movements/colonies
This is being modeled after this video by Sebastion Lague: (except I'm trying not to copy it directly and instead learn more about Vector mechanics in code and creating wandering agents).