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iOS. Fixed bug with selection handle #869
iOS. Fixed bug with selection handle #869
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@@ -25,5 +25,6 @@ val IosBugs = Screen.Selection( | |||
KeyboardPasswordType, | |||
UIKitRenderSync, | |||
DispatchersMainDelayCheck, | |||
StartRecompositionCheck | |||
StartRecompositionCheck, | |||
SelectionHandlePadding, |
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Is it iOS only?
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Please move it to common, there is no specific uikit API usage here.
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Code sample not iOS only. So, moved to commonMain sourceSet in TextFields section
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Done
@@ -52,6 +54,7 @@ private val RADIUS = 6.dp | |||
*/ | |||
private val THICKNESS = 2.dp | |||
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|||
@OptIn(ExperimentalComposeUiApi::class) |
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BTW It's cross-module experimental, but that's not first usage of it. So I guess it's OK here.
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Thanks for notice about it!
@@ -25,5 +25,6 @@ val IosBugs = Screen.Selection( | |||
KeyboardPasswordType, | |||
UIKitRenderSync, | |||
DispatchersMainDelayCheck, | |||
StartRecompositionCheck | |||
StartRecompositionCheck, | |||
SelectionHandlePadding, |
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Please move it to common, there is no specific uikit API usage here.
Previously SelectionHandle looks like this on BasicTextField: It was because of Popup padding Not, it was fixed:
Previously SelectionHandle looks like this on BasicTextField:
It was because of Popup padding
Not, it was fixed: