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Extract information from ProjectSettings folder #1158

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merged 12 commits into from
Jun 17, 2019

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krasnotsvetov
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@krasnotsvetov krasnotsvetov commented Apr 30, 2019

  • Extract information from EditorBuildSettings.asset

  • Completion for SceneManager.LoadScene.. , EditorSceneManager.OpenScene

  • 8 new warnings:

  • Unexisting scene warning

  • Scene name is nor presented at build settings warning

  • Scene index is out of range warning

  • Using disabled scene warning

  • Using simple scene name when several scene with same simple name are presented in build settings

  • Unknown tag

  • Unknown layer

  • Unknown input name

  • 3 new quick fixes

  • Add scene to build settings (Rider only)

  • Enable scene in build settings (Rider only)

  • Change simple scene name to full

  • Extract information from TagManager.asset

  • Extract information from InputManager.asset

  • Completion for tags (CompareTag and == with tag)

  • Completion for layers (LayerMask. )

  • Completion for Input.Get..()

  • Update CHANGELOG.md

  • Add tests

@krasnotsvetov krasnotsvetov changed the base branch from 191 to 192 April 30, 2019 20:46
@citizenmatt citizenmatt added this to the Rider 2019.2 milestone Jun 3, 2019
<Tag externalName="LoadSceneUnknownSceneNameWarning.HIGHLIGHTING_ID" default="WARNING">
<Title>There is no scene with same name in the build settings</Title>
<Description>
Scene is not presented in the Unity build settings.
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The scene is missing from the Unity build settings

2. File templates is shown now
3. Update text for warnings
4. Temporary ignore front-end tests
@krasnotsvetov krasnotsvetov merged commit e4554af into 192 Jun 17, 2019
@citizenmatt citizenmatt deleted the 192-vk-unity-project-info branch August 14, 2019 10:37
@citizenmatt citizenmatt changed the title WIP : extract information from ProjectSettings folder Extract information from ProjectSettings folder Aug 14, 2019
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3 participants