Releases: Ji-Rath/DogGame
Releases · Ji-Rath/DogGame
Attack Minigame Readjusted
Add Basic Enemy Death Animation Created path for enemy when they run out of health so they move off the screen.
Complete Test Scene
Update camera system and complete test scene. Tuned up the camera system so the camera does not move when you first enter the room. Cleaned up the save system and made sure enemies were removed when defeated. Fixed back button on menu. Fixed enemies sometimes moving endlessly during a cutscene. Made path sprite direction more precise. Increment version number.
Save System and CutScenes
Revamp battle stage and add save system Updated battle system to have more special effects. Also implemented save and load system for loading save files and loading after battle. Also added a cutscene system.
Battle Update 2
Add transition frames between attacks Completed transition stages to allow the player to know the status of the enemy/player before a turn is made. Adds an impactful effect.
Player Smack Sequence
Create MiniGame Player Smack Essentially implemented the player smack sequence. Press spacebar to do damage to the enemy. Has animation and stuff like that. No screenshake has been added yet.
Player Battle Stage Preview
Update download section Removed download folder to allow new uploads to be previewed and downloaded from the version tag system.
Core Mechanics
A pre-release version of the dog game.