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Changelog

Jishnu kv edited this page Feb 23, 2024 · 15 revisions

Make sure to remove the current addon before installing the new one.

Version 2.0

New Features

  • Pie Menu: Introducing a new pie menu that provides quick access to essential features such as render, environment, and camera settings through popup windows. Accessible via the shortcut Ctrl + R.

Improvements

  • Environment Panel: Merged 'Import World Texture' and 'Import from Folder' features into one for enhanced usability.
  • Render Preset Panel: Replaced the option to rearrange presets with save and info buttons to prevent order clearing upon saving and refreshing.
  • Automatic Window Opening: After LUT installation, Blender now automatically opens a new window for added convenience.

Removed Features

  • Batch Render
  • Customization Settings

Version 1.9:

New Features:

  • Added an Option to Turn Off Automatic Update Check: Users can now control whether the add-on checks for updates automatically.

Improvements:

  • Improved reliability and performance of backup restoration.

Bug Fixes:

  • Addressed and fixed various bugs to ensure smoother operation.

Version 1.8:

New Features:

  • Custom LUT Installation: Added an option in addon preferences to install custom LUTs. Please note that this feature is not available for users who downloaded Blender from the Microsoft Store. Refer to Render Palette Documentation for more details.

  • Automatic Backup Restoration: The addon now automatically restores the backup file created by users.

  • Revamped Addon Preferences: Improved addon preferences for a better user experience.

  • Render Autosave Improvement: When autosave is enabled, the render image button will now use a distinct icon.

Blender 4.0 Improvements:

  • Render Palette is now compatible with Blender 4.0,

Bug Fixes:

  • Addressed and fixed various bugs to enhance stability and performance.

Version 1.7:

Added Features:

  • Tracking constraint: Added an option to easily toggle the tracking constraint on or off.

Bug fix:

  • Version 1.6 had a few issues, but in this latest update, we're proud to announce that those bugs have been thoroughly examined and addressed.

Version 1.6:

Added Features:

  • World color option: You can now easily change the world color in the texture settings panel.

  • EXR texture application: Now, you have the option to apply an EXR texture with a simple button when one is not already applied.

  • Preferences Backup and Restore: Now, you can conveniently backup and restore your addon preferences.

  • Check for Updates: Added a feature to check for updates to ensure you're using the latest version.

Enhancements:

  • Autosave and Batch Render: These functions now automatically handle file format conversion when rendering animation. No more errors when rendering image sequences.

  • Camera selection menu: Enhanced the camera selection menu to use Blender's default camera selection button.

User Interface Enhancement:

  • Environment panel: The Scale, Rotation, and Position buttons for texture coordination will now only appear when an EXR texture is applied.

  • EXR dropdown menu: The EXR selection menu will only be visible when EXR files are available, providing a cleaner interface.


Version 1.5:

Added Features:

  • More render setttings options: Added the ability to change the View Transformm, adjust the focus object and focus distance when Depth of Field is enabled in the Render settings panel.

  • New Camera to View button: The camera dropdown menu in the Render Palette will now show a "New Camera to View" option when there is no camera in the scene, making it more user-friendly.

  • Open preset folder: Added a convenient option in the preset menu to navigate to the preset folder for quick access.

  • Remove applied EXR: Introduced an option to remove the applied EXR file directly from the Render Palette.

Enhancements:

  • Samples preset: The sample presets have been improved. Now, by default, the Render Palette will display the current sample count instead of "Low (64)" as it previously did.

User Interface Enhancement:

  • Render palette menu: The option to enable or disable panels has been relocated from the addon preferences to the View menu in the 3D View.

Version 1.4:

Added Features:

  • More Preset Options: You can create presets with Render Type Selection, Frame Range, Frame Rate (FPS)

  • Batch Render: Introducing the batch render feature, which enables you to render your scene with multiple cameras consecutively.

  • Auto-save Rendered Images: Added an option to automatically save rendered images upon completion.

Bug Fix:

  • Resolved a bug that was occasionally causing camera orientation settings not to function as expected. This fix ensures consistent and accurate camera orientation for your projects.
Render.Palette.V1.4.mp4

Version 1.3:

  • Expanded resolution presets: Increased the variety of resolution presets for greater flexibility.

  • Render settings revamp: The render settings panel has been overhauled, offering a more streamlined and user-friendly experience.

  • Camera settings panel: Introduced a new panel dedicated to camera settings, including options to:

    • Adjust camera orientation (square, portrait, landscape).
    • Create a camera to view your scene.
    • Align the selected camera to the current view.
    • Customize various camera-related settings.
  • Preset management: Added a preset option that enables you to:

    • Create and manage presets for resolution, render engine, render device, samples, contrast, file format, and output location.
  • Addon Preferences update: The addon preferences section has been updated to include:

    • Access to updated documentation (now available on GitHub; previously located on Blender Market's documentation page).
    • A "report bug" button for convenient user feedback submission.
    • Additional options for fine-tuning the addon panel's user interface.

Version 1.2:

  • Render device selection for cycles: You now have the flexibility to choose your preferred render device when the render engine is set to Cycles.

  • Updated vontrast preset: We have refined our contrast preset.

  • Default location for Environment texture: We have added an option to choose a default location for environment textures. Now, you can specify a folder, and Render Palette will automatically import all EXR files from that directory.

  • World strength adjustment: You can now change the world strength of your environment texture.

  • Default output location (Removed): Please note that we have removed the default output location option due to inconsistent performance. We are actively working to improve this feature and will reintroduce it in a future update.


Version 1.1:

  • Improved environment settings: We've enhanced the environment settings in this update.

  • Added texture coordinates option for environment: We've introduced texture coordinates options for environment settings, allowing you to adjust the location, rotation, and scale of textures.