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Overwatch highlight reverse engineering

If you are just looking for the documentation, have a look at this document or at Read the Docs.

This repository is taken from a larger project of mine (which I sadly can't publish yet), so there might be some redundant parts (like thumbnail extraction).

TODO

  • Add Read The Docs page with (automatically) built Sphinx documentation
  • Find values for all Maps
  • Find values for all Heros
  • Add enum for Skins
  • Find values for all Skins (oof)

Questions

  • Why does the structure appear twice, but slightly different?
  • What use have the other fields in the structure?
  • Is the player name stored anywhere?
  • Is it possible to distinguish own highlights from other's.
  • Is there any structure behind the Hero IDs?
  • Is there any structure behind the Skin IDs?

I'll note down my thoughts about these questions in a wip/-directory soon.