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startmenu.cpp
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startmenu.cpp
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#include "startmenu.h"
#include <time.h>
#define MENU_X_MOVEMENT_SPEED 30
StartMenu::StartMenu()
{
srand( time(NULL) );
inMenu = false;
begin = true;
newXCoord = ( rand() % 100 ) + 320;
loadXCoord = ( rand() % 100 ) + 320;
optionsXCoord = ( rand() % 100 ) + 320;
quitXCoord = ( rand() % 100 ) + 320;
newTarX = ( rand() % 100 ) + 320;
loadTarX = ( rand() % 100 ) + 320;
optionsTarX = ( rand() % 100 ) + 320;
quitTarX = ( rand() % 100 ) + 320;
}
void StartMenu::init()
{
resourceMgr = ResourceMgr::getInstance();
input = Input::getInstance();
window = Window::getInstance();
resourceMgr->loadFont( "./data/fonts/arial.ttf", "font", 42 );
resourceMgr->loadImage( "./data/images/startmenubg1.png", "bgpattern1" );
resourceMgr->loadImage( "./data/images/title.png", "title" );
}
void StartMenu::checkInput()
{
//If esc is pressed, open menu.
if( input->getKeyInput() == "s" )
{
if( begin == false && inMenu == true )
inMenu = false;
}
for( unsigned int i = 0; i < 4; ++i )
{
if( clickableObjects[0].isClicked() )
inMenu = false;
if( clickableObjects[3].isClicked() )
exit( 0 );
}
}
void StartMenu::update()
{
//New game movement
if( newXCoord < newTarX )
{
newXCoord += MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( newXCoord > newTarX )
newTarX = newXCoord;
}
else if( newXCoord > newTarX )
{
newXCoord += -MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( newXCoord < newTarX )
newTarX = newXCoord;
}
else
newTarX = ( rand() % 100 ) + 320;
//Load movement
if( loadXCoord < loadTarX )
{
loadXCoord += MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( loadXCoord > loadTarX )
loadTarX = loadXCoord;
}
else if( loadXCoord > loadTarX )
{
loadXCoord += -MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( loadXCoord < loadTarX )
loadTarX = loadXCoord;
}
else
loadTarX = ( rand() % 100 ) + 320;
//Options movement
if( optionsXCoord < optionsTarX )
{
optionsXCoord += MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( optionsXCoord > optionsTarX )
optionsTarX = optionsXCoord;
}
else if( optionsXCoord > optionsTarX )
{
optionsXCoord += -MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( optionsXCoord < optionsTarX )
optionsTarX = optionsXCoord;
}
else
optionsTarX = ( rand() % 100 ) + 320;
//Quit movement
if( quitXCoord < quitTarX )
{
quitXCoord += MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( quitXCoord > quitTarX )
quitTarX = quitXCoord;
}
else if( quitXCoord > quitTarX )
{
quitXCoord += -MENU_X_MOVEMENT_SPEED * window->timeSinceLastFrame();
if( quitXCoord < quitTarX )
quitTarX = quitXCoord;
}
else
quitTarX = ( rand() % 100 ) + 320;
for( unsigned int i = 0; i < 4; ++i )
{
if( i == 0 )
clickableObjects[i] = Clickable( Point( newXCoord, ( window->bottomCoord() + 440 ) - ( i * 40 ) ),
Point( newXCoord + NEW_GAME , ( window->bottomCoord() + 400 ) - ( i * 40 ) ) );
else if( i == 1 )
clickableObjects[i] = Clickable( Point( loadXCoord, ( window->bottomCoord() + 440 ) - ( i * 40 ) ),
Point( loadXCoord + LOAD, ( window->bottomCoord() + 400 ) - ( i * 40 ) ) );
else if( i == 2 )
clickableObjects[i] = Clickable( Point( optionsXCoord, ( window->bottomCoord() + 440 ) - ( i * 40 ) ),
Point( optionsXCoord + OPTIONS, ( window->bottomCoord() + 400 ) - ( i * 40 ) ) );
else
clickableObjects[i] = Clickable( Point( quitXCoord, ( window->bottomCoord() + 440 ) - ( i * 40 ) ),
Point( quitXCoord + QUIT, ( window->bottomCoord() + 400 ) - ( i * 40 ) ) );
}
}
void StartMenu::draw()
{
if( !inMenu && begin )
{
inMenu = true;
begin = false;
}
if( inMenu && !begin )
{
resourceMgr->drawImage( "bgpattern1",
window->leftCoord(),
window->rightCoord(),
window->bottomCoord(),
window->topCoord() );
resourceMgr->drawImage( "title",
window->leftCoord() + 240,
window->leftCoord() + 752,
window->bottomCoord() + 250,
window->bottomCoord() + 762 );
resourceMgr->drawText( "font", "NEW GAME",
newXCoord,
window->bottomCoord() + 400 );
resourceMgr->drawText( "font", "LOAD GAME",
loadXCoord,
window->bottomCoord() + 360 );
resourceMgr->drawText( "font", "OPTIONS",
optionsXCoord,
window->bottomCoord() + 320 );
resourceMgr->drawText( "font", "QUIT",
quitXCoord,
window->bottomCoord() + 280 );
//Hover Indicator.
for( unsigned int i = 0; i < 4; ++i )
{
glColor3f( 0, 0.8, 1 );
if( clickableObjects[0].isMouseOver() )
{
resourceMgr->drawText( "font", "NEW GAME",
newXCoord,
window->bottomCoord() + 400 );
}
if( clickableObjects[1].isMouseOver() )
{
resourceMgr->drawText( "font", "LOAD GAME",
loadXCoord,
window->bottomCoord() + 360 );
}
if( clickableObjects[2].isMouseOver() )
{
resourceMgr->drawText( "font", "OPTIONS",
optionsXCoord,
window->bottomCoord() + 320 );
}
if( clickableObjects[3].isMouseOver() )
{
resourceMgr->drawText( "font", "QUIT",
quitXCoord,
window->bottomCoord() + 280 );
}
glColor3f( 1, 1, 1 );
}
}
}
bool StartMenu::isGameStart()
{
return begin;
}
bool StartMenu::isMenuOpen()
{
return inMenu;
}
StartMenu::~StartMenu()
{
input->release();
window->release();
resourceMgr->release();
}