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Blend.h
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Blend.h
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/*
Copyright (c) 2014 Joe Davisson.
This file is part of Rendera.
Rendera is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Rendera is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Rendera; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef BLEND_H
#define BLEND_H
#include "rendera.h"
class Blend
{
public:
Blend();
virtual ~Blend();
int current(int, int, int);
int invert(int, int, int);
int trans(int, int, int);
int add(int, int, int);
int sub(int, int, int);
int colorize(int, int, int);
int force_lum(int, int);
void hsv_to_rgb(int, int, int, int *, int *, int *);
void rgb_to_hsv(int, int, int, int *, int *, int *);
int current_blend;
};
#endif