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renderer.py
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renderer.py
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#!/usr/bin/env python
import multiprocessing
import os
import Queue
import mapnik
import constants
import projections
import json
from os.path import splitext
class Renderer(multiprocessing.Process):
"""
A Mapnik renderer process.
"""
def __init__(self, tile_queues, config, width=constants.DEFAULT_WIDTH, height=constants.DEFAULT_HEIGHT, filetype=constants.DEFAULT_FILE_TYPE, buffer_size=None, skip_existing=False):
multiprocessing.Process.__init__(self)
self.config = config
self.tile_queues = tile_queues
self.width = width
self.height = height
self.buffer_size = buffer_size if buffer_size else max(width, height)
self.filetype = filetype
self.skip_existing = skip_existing
def run(self):
self.mapnik_map = mapnik.Map(self.width, self.height)
mapnik.load_map(self.mapnik_map, self.config, True)
self.map_projection = mapnik.Projection(self.mapnik_map.srs)
self.tile_projection = projections.GoogleProjection()
while True:
tile_parameters = None
# Try to fetch a tile from any queue
for tile_queue in self.tile_queues:
try:
tile_parameters = tile_queue.get_nowait()
break
except Queue.Empty:
pass
# Couldn't get tile parameters from any queue--all done
if not tile_parameters:
return
# Skip rendering existing tiles
if self.skip_existing:
filename = tile_parameters[0]
if os.path.exists(filename):
print 'Skipping %s' % (filename)
tile_queue.task_done()
continue
self.render(*tile_parameters)
tile_queue.task_done()
def render(self):
"""
Render a segment from the queue. Must be overridden in subclasses.
"""
raise NotImplementedError('You should not use Renderer directly, but rather one of its subclasses.')
class TileRenderer(Renderer):
"""
Renderer for tiles.
"""
def __init__(self, tile_queues, config, width=constants.DEFAULT_WIDTH, height=constants.DEFAULT_HEIGHT, filetype=constants.DEFAULT_FILE_TYPE, buffer_size=None, skip_existing=False, **kwargs):
super(TileRenderer, self).__init__(tile_queues, config, width, height, filetype, buffer_size, skip_existing)
self.grid = kwargs.get('grid',False)
self.key = kwargs.get('key',None)
self.fields = kwargs.get('fields',None)
def render(self, filename, tile_x, tile_y, zoom):
"""
Render a single tile to a given filename.
"""
print 'Rendering %s' % (filename)
# Calculate pixel positions of bottom-left & top-right
half_width = self.width / 2
half_height = self.height / 2
px0 = (tile_x * self.width, (tile_y + 1) * self.height)
px1 = ((tile_x + 1) * self.width, tile_y * self.height)
# Convert tile coords to LatLng
ll0 = self.tile_projection.fromPixelToLL(px0, zoom);
ll1 = self.tile_projection.fromPixelToLL(px1, zoom);
# Convert LatLng to map coords
c0 = self.map_projection.forward(mapnik.Coord(ll0[0], ll0[1]))
c1 = self.map_projection.forward(mapnik.Coord(ll1[0], ll1[1]))
# Create bounding box for the render
bbox = mapnik.Box2d(c0.x, c0.y, c1.x, c1.y)
self.mapnik_map.zoom_to_box(bbox)
self.mapnik_map.buffer_size = self.buffer_size
# Render image with default renderer
image = mapnik.Image(self.width, self.height)
mapnik.render(self.mapnik_map, image)
image.save(filename, self.filetype)
if self.grid:
if self.key:
grid = mapnik.Grid(self.width, self.height)
else:
grid = mapnik.Grid(self.width, self.height, key=self.key)
fields = []
if self.fields:
fields.extend(self.fields)
mapnik.render_layer(self.mapnik_map,grid,layer=0,fields=fields)
# then encode the grid array as utf, resample to 1/4 the size, and dump features
# this comes from https://github.com/springmeyer/gridsforkids/blob/master/generate_tiles.py
# with little consideration
grid_utf = grid.encode('utf', resolution=4, features=True)
# client code uses jsonp, so fake by wrapping in grid() callback
base, ext = splitext(filename)
grid_filename = "%s.grid.json" % base
print 'Rendering %s' % (grid_filename)
open(grid_filename,'wb').write('grid(' + json.dumps(grid_utf) + ')')
class FrameRenderer(Renderer):
"""
Renderer for frames (centered map fragments).
"""
def render(self, filename, latitude, longitude, zoom):
"""
Render a single tile to a given filename.
"""
print 'Rendering %s' % (filename)
x, y = self.tile_projection.fromLLtoPixel([longitude, latitude], zoom)
# Calculate pixel positions of bottom-left & top-right
half_width = self.width / 2
half_height = self.height / 2
px0 = (x - half_width, y + half_height)
px1 = (x + half_width, y - half_height)
# Convert tile coords to LatLng
ll0 = self.tile_projection.fromPixelToLL(px0, zoom);
ll1 = self.tile_projection.fromPixelToLL(px1, zoom);
# Convert LatLng to map coords
c0 = self.map_projection.forward(mapnik.Coord(ll0[0], ll0[1]))
c1 = self.map_projection.forward(mapnik.Coord(ll1[0], ll1[1]))
# Create bounding box for the render
bbox = mapnik.Box2d(c0.x, c0.y, c1.x, c1.y)
self.mapnik_map.zoom_to_box(bbox)
self.mapnik_map.buffer_size = self.buffer_size
# Render image with default renderer
image = mapnik.Image(self.width, self.height)
mapnik.render(self.mapnik_map, image)
image.save(filename, self.filetype)