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Imagine Engine 0.1.1

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@JohnSundell JohnSundell released this 21 Oct 15:38
· 374 commits to master since this release

Bug fixes

  • When using the neverOverlapBlockInGroup constraint on an actor, the actor will now be moved to the closest edge when overlapping, instead of being incorrectly snapped to the wrong edge.

Improvements

  • An actor will now directly be resized according to its first animation frame when added to a scene or when an animation is assigned.

New APIs

  • You can now initialize an Animation instance with an array of images.

View build details and download artifacts on buddybuild:
ImagineEngine (iOS, ImagineEngine-iOS - Debug)